But info on summons is practically needed if we want to be able to tell what their problems are. As is, using a summon skill is based simply on whether or not it will help for an extremely specific circumstance(destroyer mines in chicken queen raid).
I mean, they all need to be reworked regardless since they don’t count as the player’s kills but when they do rework them(please rework them) they should add info to let us know how effective they actually are.
For instance, are meteorites doing fixed damage, % damage, damage that scales off your attack, damage that scales off your level, completely random damage, damage that scales off your targets level? These things would be extremely beneficial to know.
So far, I just don’t use meteorites since it is pretty worthless for pvp and if it kills something in pve it counts as nature’s kill and I get nothing for it. Same reason Jaja minis are also worthless for farming, minis killing low level stuff(since that is all they can kill) won’t give you drops or xp(can’t have them help level the Jaja to 20, only reason I’d attempted it in the past).