Skills
-Skills are bought using CP. You get 2 CP per job level so with a maxed job level of 80 and 20 as adventure you can get a max of 200 CP. There are two type of skills. The actual move and the plus skill with powers up the original skill. Each skill can only be upgraded 4 times by plus skills that match the shape of the slot(socket) that the plus skill is attached to.

Archer:
Archery
Job Level: 0

CP Needed: 0

Attack Range: 8 Cell

Target: Select One

Casting Time: 0 Sec

Cool Time: 0.8 Sec

Consumption MP: 0

Cost: Starting Skill

Effect: Remote Attack Power is increased by 20

Circle
Name: Strengthen Archery
Job Level: Lvl 10

CP Needed: 4

Additional consumption: 0

Cost: 11700 Gold

Effect: Remote Attack Power is increased by 45

Square
Name: Strengthen Archery 2nd Time
Job Level: Lvl 20

CP Needed: 4

Additional consumption: 0

Cost: 22400 Gold

Effect: Remote Attack Power is increased by 45

Square 2
Name: Specialised shooting for High-level Plants
Job Level: Lvl 25

CP Needed: 4

Additional consumption: 0

Cost: 28350

Effect: Give High-level plants additional damage of 200

Dagger Stab
Job Level: 0

CP Needed: 0

Attack Range: 1 cell

Target: Select One

Casting Time: 0 Sec

Cool Time: 0.8 Sec

Consumption MP: 0

Cost: Starting Skill

Effect: Close Attack Power is increased by 15

Circle
Name: Strengthen Dagger Stabbing
Job Level: Lvl 11

CP Needed: 3

Additional consumption: 0

Cost: 12493 Gold

Effect: Close Attack Power is increased by 40

Square
Name: Stab Lethal point
Job Level: Lvl 15

CP Needed: 3

Additional consumption: 0

Cost: 15925 Gold

Effect: Probability for critical hits is increased by 10%

Complicated Shot
Job Level: Lvl 1

CP Needed: 5

Target Level for remote attacks is increased by 30

Attack Range: 8 cell

Target: Select One

Casting Time: 0 Sec

Cool Time: 5 Sec

Consumption MP: 12

Cost: 6300 Gold

Effect: Remote Attack Power is increased by 180

Circle
Name: Strengthen Elaborate Shot
Job Level: Lvl 9

CP Needed: 4

Additional consumption: 17

Cost: 10092 Gold

Effect: Remote Attack Power is increased by 170

Water element Energy is increased by 100

Square
Name: Important Aim
Job Level: Lvl 16

CP Needed: 3

Additional consumption: 5

Cost: 16848 Gold

Effect: Probability for critical hits is increased by 40%

Diamond
Name: Upgrade
Job Level: Lvl 38

CP Needed: 4

Additional consumption: 17

Cost: 80460 Gold

Effect: Remote Attack power is increased by 270, Water element Energy is increased by 250

Poisonous Dagger
Job Level: Lvl 1

CP Needed: 8

Attack Range: Itself

Target: Select One

Casting Time: 0 Sec

Cool Time: 30 Sec

Consumption MP: 80

Cost: 6300 Gold

Effect: With Probability of 100% you are able to create [Toxic Dagger]

- Requires Poisonous Plants to work

-[Toxic Dagger] Generate Paralyzing toxic at the probability of 70% when using auxiliary weapon

-Duration: 600 Sec

Circle
Name: Add Dizzy Venom
Job Level: Lvl 6

CP Needed: 5

Additional consumption: 40

Cost: 8112

Effect: With probability of 100% you are able to create [Toxic Dagger]

- Requires Poisonous Plants to work

-[Toxic Dagger] Original Effect + Generate Dizzy Toxic at the probability of 40% when using auxiliary weapon

- Duration: 600 Sec

Circle 2
Name: Add Deadly Venom
Job Level: Lvl 6

CP Needed: 6

Additional consumption: 50

Cost: 15925 Gold

Effect: With probability of 100% you are able to create [Toxic Dagger]

- Requires Poisonous Plants to work

-[Toxic Dagger] Original Effect + Generate Deadly Poison at the probability of 40% when using auxiliary weapon

- Duration: 600 Sec

Turning Count
Job Level: Lvl 10

CP Needed: 10

Attack Range: Around Enemy in 1 Cell

Target: Itself

Casting Time: 0 Sec

Cool Time: 15 Sec

Consumption MP: 20

Cost: 6300 Gold

Effect: Close Attack Power is increased by 120 With a probability of 65% you are able to create [Disable to move]

-[Disable to move] Move unavailable

- Duration: 8 seconds

Circle
Name: Increase Probability
Job Level: Lvl 10

CP Needed: 3

Additional Consumption: 35

Cost: 11700 Gold

Effect: Close Attack Power is increased by 120 With a probability of 90% you are able to create [Disable to move]

-[Disable to move] Move unavailable

- Duration: 8 seconds

Square
Name: Upgrade
Job Level: Lvl 41

CP Needed: 3

Additional consumption: 25

Cost: 99536 Gold

Effect: Close Attack Power is increased by 250, Darkness element Energy is increased by 250

Short Stabbing
Job Level: Lvl 3

CP Needed: 4

Attack Range: 1 Cell

Target: Select One

Casting Time: 0 Sec

Cool Time: 10 Sec

Consumption MP: 15

Cost: 7452

Effect: Close Attack Power is increased by 100 Probability for critical hits is increased by 70%

Circle
Name: Adds on Bleeding
Job Level: Lvl 9

CP Needed: 3

Additional consumption: 10

Cost: 10092 Gold

Effect: With a probability of 80% you are able to create [Bleeding], Darkness element Energy is increased by 150

-[Bleeding] In every 2 seconds Lose HP by (Caster Level * 2), Minor Bleeding 70% on release

- Duration: 10 Sec

-[Minor Bleeding] In every 2 seconds Lose HP by (Caster Level * 1)

- Duration: 10 Sec

Square
Name: Strengthen Short Stabbing
Job Level: Lvl 11

CP Needed: 4

Additional consumption: 10

Cost: 12493 Gold

Effect: Close Attack Power is increased by 150

Diamond
Name: Upgrade
Job Level: Lvl 37

CP Needed: 3

Additional consumption: 8

Cost: 78735 Gold

Effect: Close Attack power is increased by 300, Critical damage is increased by 30%

Fast Shooting
Job Level: Lvl 4

CP Needed: 5

Attack Range: 8 Cell

Target: Select One

Casting Time: 0 Sec

Cool Time: 25 Sec

Consumption MP: 30

Cost: 8064 Gold

Effect: Remote Attack Power is increased by 300, Fire element Energy is increased by 100

Circle
Name: Kovolt Shot
Job Level: Lvl 10

CP Needed: 3

Additional consumption: 15

Cost: 11700 Gold

Effect: Give Kovolt Additional damage of 300

Circle 2
Name: Strengthen Fast Shooting
Job Level: Lvl 14

CP Needed: 4

Additional consumption: 20

Cost: 15028 Gold

Effect: Remote Attack Power is increased by 200

Square
Name: Upgrade
Job Level: Lvl 39

CP Needed: 4

Additional consumption: 20

Cost: 82215 Gold

Effect: Remote Attack Power is increased by 350, Fire element Energy is increased by 250

Aims for Legs
Job Level: Lvl 5

CP Needed: 10

Attack Range: 7 Cell

Target: Select One

Casting Time: 0.6 Sec

Cool Time: 13 Sec

Consumption MP: 25

-Move Speed is decreased down to 50%

Cost: 8700 Gold

Effect: With a probability of 80% you are able to create [Wounded Leg], Remote Attack Power is increased by 100

-[Wounded Leg] Move Speed is decreased down to 50%

- Duration: 10 Sec